Grenades
One squeeze, one boom, and a very smug squirrel grinning at the aftermath.
Grenades are an explosive weapon type in the Conker video game franchise, most prominently featured in Conker Bad Fur Day (2004) and its subsequent remakes. Typically encountered as a shoulder-mounted grenade launcher or as throwable pickups scattered across levels, they serve as a mid-range area-damage option in Conker's otherwise varied arsenal of guns, slingshots, and exotic weapons.
In the hands of Conker the squirrel, grenades add a satisfying burst of chaos to encounters with hordes of enemies, fitting the game's irreverent, over-the-top tone. They are one of many weapon types the player can swap between on the fly, and their explosive radius makes them useful for clearing grouped foes or triggering environmental destruction.
- Type
- Explosive / Area-damage weapon
- Franchise
- Conker
- First appears
- Conker Bad Fur Day (2004)
- Developer (original)
- Rare
- Developer (remakes)
- Yuke's
- Platforms
- Xbox, Wii, Xbox One, PlayStation 4
Lore & Background
In the world of Conker, the Cask pub and its surrounding wilderness are a lawless sprawl of forests, industrial zones, and half-ruined cities where every scrap of ordnance is fair game. Grenades and grenade launchers sit among the dozens of weapons Conker hoovers up as he barrels through his campaign, each one a small burst of fire-and-forget violence in a game that otherwise leans on precision shooting and slapstick melee.
The grenade launcher in particular has a distinct feel: a chunky, shoulder-fired tube that lobs a slow-arc projectile which detonates on impact or after a brief fuse. The explosion sends enemies flying in a shower of sparks and debris, and in the original Rare build the visual and audio feedback was deliberately exaggerated—big flashes, deep concussive booms, and Conker's signature snarl of satisfaction.
Across the franchise's remakes, including the Wii version and the 2015 Live & Reloaded rework by Yuke's, grenades retain their core identity as a crowd-control tool. They are not the most accurate weapon in the kit, but their radius and the sheer spectacle of the blast make them a fan-favourite for clearing a room of enemies in one satisfying pop.
In Their Own Story
The forest path was quiet except for the crunch of acorns under Conker's boots. He'd just finished a particularly unpleasant argument with a group of possums who'd mistaken his slingshot for a threat. Now he was picking through a supply crate half-buried in mud, fingers closing around the cold, ribbed body of a grenade launcher. He slung it onto his shoulder, gave it a test rattle, and grinned. The next possum who came around the bend was going to learn that a squirrel with a grenade launcher is not a squirrel to be crossed. The boom rolled through the trees for half a mile, and Conker walked away whistling, already looking for the next crate.
Reader's Guide
Grenades in the Conker series function as explosive, area-damage weapons. In Conker Bad Fur Day and its remakes, the primary grenade option is a shoulder-mounted grenade launcher that fires a slow, arcing projectile. The round detonates on impact or after a short fuse, dealing damage to all enemies within a radius. Throwable grenade pickups may also appear in certain areas, letting you lob them by hand when the launcher is out of reach.
You typically find grenade launchers and throwable grenades as world pickups scattered across levels—tucked in supply crates, resting on tables in the Cask, or lying in the open in forest and industrial zones. They are not locked behind a specific progression gate; they appear organically as you explore. In Live & Reloaded, the weapon retains a similar role and feel, with updated visuals and slightly refined projectile physics.
A small design note: the grenade launcher's slow projectile speed means leading your aim is important, especially against moving targets. The explosion is generous in radius, making it ideal for clearing clustered enemies or triggering chain reactions in destructible environments. It is one of the more visually spectacular weapons in the kit, and the audio design in the original Rare build gives the detonation a deliberately cartoonish, over-the-top punch.
Did You Know?
- The grenade launcher is one of many weapons Conker can swap between mid-combat, and it sits alongside options ranging from a humble slingshot to a rocket launcher.
- In the original 2004 Xbox release by Rare, the explosion's visual and audio feedback was deliberately exaggerated to match the game's irreverent, cartoon-violent tone.
- Conker: Live & Reloaded (2015), developed by Yuke's, reworked the grenade launcher's presentation while keeping its core slow-arc, area-damage gameplay role.
- Grenades serve as a crowd-control tool in a game that otherwise rewards precision aim, making them a popular choice for clearing groups of enemies in a single blast.
More in Items & Equipment
Elsewhere in the Conker universe
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